Humans are self-conscious designers. We develop an idea, then act purposefully to plan, design and build whatever it was we imagined. A watchmaker, for example, can design a new type of watch. An artist can design a new work of art never seen before. A furniture designer can create an entirely new kind of chair. This ability to act with purpose is an important human trait.
But is it strictly a human trait? Most scientists will tell you so. The process of evolution, they might give as an example, has no ability to plan or design at all. Evolution proceeds blindly, they say, by random genetic mutations and then survival of the fittest.
But is the process of evolution really so random? After all, life on earth has been evolving for billions of years. It seems possible, even probable, that the collective DNA of society has evolved a self-consciousness of its own, to allow it to control the future direction and design of the species.
First, let's look at how humans design things. A furniture designer, for example, may want to create a new type of chair. She does not know ahead of time exactly how it will look, or what the final design will be. She proceeds by building a frame or making sketches, then changes things, here and there. At each step, she assesses the work in progress, then applies rules she has learned before; from her experience. Her rules sometimes apply well, and sometimes they don't, because past rules don't always apply to new situations. Perhaps at times she decides to add a random element to the work-in-progress. Then she sits back to reflect on what she has created. She uses her capacity for recognition to guide her.
So human designers mainly proceed by applying some known rules, which may or may not fit a specific case, then sitting back to reflect on what has transpired. Like an artist carving a bust from a solid block of stone, the blows of the chisel are similar to the rules we apply when designing: Each one is but a stab, or guess, at getting the design right. Then we must sit back to recognize if we are getting closer to the goal.
Our ability to recognize a good design is separate from any notion of knowing how to design. Humans technically don't know how to design anything new: We simply apply old rules, and some of them work, to bring us closer to a desired end, which we can recognize.
So, can evolution really design anything?
If what humans do is called design, then it wouldn't be hard for the process of evolution to employ similar strategies. It's "goal" could be to reduce entropy, by creating more complex beings. Or it could have a "goal" of reducing tension between an organism and its environment.
So now we enter the world of speculation. Under what circumstances could a cross-generational mechanism be employed to "design" new creatures? It would require:
- A feedback mechanism in the genes, to "recognize" how well an organism is doing; In other words, a cross-generational inner eye.
- Our genes must be parameterized, such that body size or shape, for example, could be adjusted by a cross-generational mechanism. In other words, if genes leave themselves open to be adjusted in standard ways, they could be employed to design creatures, given certain restrictions.
- A cross-generational "note pad," which could record which genetic parameters were altered, and how well the change worked. This information would be stored in the genes, to be transmitted on to later organisms. It is plausible that DNA has evolved an ability to record information into itself, perhaps employing retroviruses, which can alter human DNA.